What is Nostr?
TheGuySwann / Guy Swann
npub1h8n…rpev
2024-09-09 17:47:38
in reply to nevent1q…tm2q

TheGuySwann on Nostr: The other thing that always bothered me was that the house had no real purpose, it ...

The other thing that always bothered me was that the house had no real purpose, it was just kind of a place to sleep and then amounted to a “skin” for your character in a way. Little function, lots of costs and pretend.

Everything should’ve helped you in the game.

- Like a wardrobe literally let you store away tons of extra armor and outfits with specific attributes, so depending on where you are adventuring, you go back and swap out your outfits.
- Again a forge to repair swords and shields and stuff
- A storage container/closet that let you store materials and bugs, etc.
- A kitchen/oven to cook more potent recipes.
- An icebox to store extra food
- a garden or animal pen to literally harvest plants and ingredients, or farm the animals (they just replicate if you leave them basically)
- A stable for your horses
Etc etc

Then you could add slightly stricter limits to what you could carry, and it would make the game strategy more important and purposeful.
Author Public Key
npub1h8nk2346qezka5cpm8jjh3yl5j88pf4ly2ptu7s6uu55wcfqy0wq36rpev