Event JSON
{
"id": "b0bd2c50c2b1091c955e48ebd4b13a1dea3e7e639549744e82853fa650df83f4",
"pubkey": "1cd800fd0c66a75367393b0eb92c31b7c473d6f329799b24f9ea4f967300a0d2",
"created_at": 1731059068,
"kind": 1,
"tags": [
[
"p",
"a7f0ee7ae0c139fb5e079a2a12c6d10267e0ec74764edeaf6888436ebf3684f5",
"wss://relay.mostr.pub"
],
[
"p",
"ca7ef2354b416138435e68d8ee08cc54c988c1c81677ac9a58440a4f973999ea",
"wss://relay.mostr.pub"
],
[
"p",
"7a40d836cc61458631b359dd89aa50e9e83ef672bac2686a7bf44825deb27bdf",
"wss://relay.mostr.pub"
],
[
"p",
"a46375dca17247cf5b5a0bb413846ebbc34ed4cffa86fd47d043618544c565be",
"wss://relay.mostr.pub"
],
[
"e",
"2d2c2c589df560571c128f2aef89304721b16009aba1e41b5f02fab418bd36a6",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://ma.fellr.net/users/fell/statuses/113446687112885857",
"activitypub"
]
],
"content": "nostr:npub15lcwu7hqcyulkhs8ng4p93k3qfn7pmr5we8datmg3ppka0eksn6s5phwxl nostr:npub1efl0yd2tg9snss67drvwuzxv2nyc3swgzem6exjcgs9yl9een84qne7vtn The problem is: Unless you're streaming a pure video feed from the game server, the client will always have more information than they are supposed to, because the game can't draw an opponent on the screen without knowing where they are.",
"sig": "d75f773d7681b49fdf76d51335a9e51ab2b44be05f8a95cfcda92f181eeb9fd78ae7fc9208d90e528574118c8c68705a11ee8bb5b389e30f804d26045c8a17bd"
}