Tekkadan, The Next Satoshi on Nostr: Sorry, old post, but was just searching through the hashtag for mtg. The online arena ...
Sorry, old post, but was just searching through the hashtag for mtg.
The online arena game is really good for learning to play, especially considering that different formats do exist. Someone in these comments recommended commander, which is fun, but you should learn the basic standard format first I think.
I would recommend playing the Arena version on any device, but try to avoid spending money on it. You should take a "parent's watch" to how your child engaged with the store and events in the game to ensure they aren't just throwing good money after bad.
I will say, if you play regularly, there is plenty of reason to pick up a battle pass from time to time and play drafts on your own dime to unlock lots of cards.
But putting a kid in this position would seem almost negligent without supervision. If they grow to love mtg, and win a lot, then maybe you could ease them into tournaments and stuff. Just keep an eye on the predatory nature of online games these days. Otherwise Arena is very, very fun.
Drafting in real life with friends, is also lots of fun, if you can find a small group to play with. For context, draft is when you break open packs and draw from those cards to build a deck. It's something you will learn in time and get better at if you stick to the game. I play mostly "historic" format which contains most cards ever released, allowing some of the freest gameplay. I also play standard and dabble in commander.
I recommend Arena because anyone can begin a collection as long as the game is around. It may incentivize you to buy sometimes- but you're never forced. Anyone could play for free and still obtain desireable cards, and enjoy playing with what they have. There is just self-control involved with the economics of trading card games. This is not unique to mtg.
The online arena game is really good for learning to play, especially considering that different formats do exist. Someone in these comments recommended commander, which is fun, but you should learn the basic standard format first I think.
I would recommend playing the Arena version on any device, but try to avoid spending money on it. You should take a "parent's watch" to how your child engaged with the store and events in the game to ensure they aren't just throwing good money after bad.
I will say, if you play regularly, there is plenty of reason to pick up a battle pass from time to time and play drafts on your own dime to unlock lots of cards.
But putting a kid in this position would seem almost negligent without supervision. If they grow to love mtg, and win a lot, then maybe you could ease them into tournaments and stuff. Just keep an eye on the predatory nature of online games these days. Otherwise Arena is very, very fun.
Drafting in real life with friends, is also lots of fun, if you can find a small group to play with. For context, draft is when you break open packs and draw from those cards to build a deck. It's something you will learn in time and get better at if you stick to the game. I play mostly "historic" format which contains most cards ever released, allowing some of the freest gameplay. I also play standard and dabble in commander.
I recommend Arena because anyone can begin a collection as long as the game is around. It may incentivize you to buy sometimes- but you're never forced. Anyone could play for free and still obtain desireable cards, and enjoy playing with what they have. There is just self-control involved with the economics of trading card games. This is not unique to mtg.