Water Blowater on Nostr: The more limitations we as developers realize about ourselves, the more self growth. ...
The more limitations we as developers realize about ourselves, the more self growth.
Many breakthrough softwares are done by individuals or small teams.
Id Software shipped 11 games in 12 months back then.
Because of the gold rush of the past 18 years of the internet businesses, it’s just too easy to get a programming job.
Competency has become a myth and people start to believe that good things have to take an army of people to make.
I’m also guilty of it. I’ve only realized how many skills I should’ve developed but didn’t, after I started my Nostr journey.
But I am learning as much as I can. If every indie developer 2X themselves very year, things will eventually get better.
Many breakthrough softwares are done by individuals or small teams.
Id Software shipped 11 games in 12 months back then.
Because of the gold rush of the past 18 years of the internet businesses, it’s just too easy to get a programming job.
Competency has become a myth and people start to believe that good things have to take an army of people to make.
I’m also guilty of it. I’ve only realized how many skills I should’ve developed but didn’t, after I started my Nostr journey.
But I am learning as much as I can. If every indie developer 2X themselves very year, things will eventually get better.