Sérgio Rodrigues on Nostr: I've been working on the fluidity and player aids like auto dash. The player will ...
I've been working on the fluidity and player aids like auto dash. The player will perform an auto dash if it's not in range of the target, making it easier to hit targets and avoid punching the air too much.
Any retweet is appreciated 🙏 #gamedev #indiedev #madewithunity
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