Event JSON
{
"id": "bc9c79caa8f0a9810fb91492ea442a448fa68271d1139da4081759908cf360cb",
"pubkey": "7a40d836cc61458631b359dd89aa50e9e83ef672bac2686a7bf44825deb27bdf",
"created_at": 1734012679,
"kind": 1,
"tags": [
[
"p",
"a9012b0816432bd57b2860286ddd43eb33b22d05452df683204ae05571972be0",
"wss://relay.mostr.pub"
],
[
"p",
"49ba75d9934fc475a43386ff2f28e9070e8f52be9ff882da5d49ccd137f1882b",
"wss://relay.mostr.pub"
],
[
"e",
"c6ab5c4f846da3f0576477008e2992edd3111dbac5e327785e4296a581ab2c01",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/raptor85/statuses/113640254991443648",
"activitypub"
]
],
"content": "nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpq4yqjkzqkgv4a27egvq5xmh2ravemytg9g5kldqeqfts92uvh90sqkdj2mx yeah, the tower settlement, stone coffin fissure, and some of the gaol's were actually very well designed, but the fragments being a \"giant's soul\" like damage scaler and the fact that outside of these areas and a handful of bosses everything is very barren and copy/paste I wasn't a huge fan of the dlc. I'm also no fan of artificial difficulty (making it harder by requiring more time sunk/doubling the hp/etc)",
"sig": "0df1015f01f8b28c1c3832a5d9d48b64fd792dc811a47938ed81f57bf8eb319aea483544750c374eda763ea518188d659be8bde0e0856e88885d06e1d64c90d4"
}