Gawain(DarkGriffin) on Nostr: Ok #unity3d #code masters. I've got a really annoying situation at work. Our tools ...
Ok #unity3d #code masters. I've got a really annoying situation at work. Our tools are Unity, Photon PUN (old I know but I don't get to pick this one) and playfab.
When a player first logs into playfab, I get their ID just fine.
Somewhere between that, the photon join a room layer, and the end of the game, player id's end up changed to pull irrelevant data (no longer set to the playfab player id string.)
Is there a way to sniff out what function/action of the game code is doing the change?
When a player first logs into playfab, I get their ID just fine.
Somewhere between that, the photon join a room layer, and the end of the game, player id's end up changed to pull irrelevant data (no longer set to the playfab player id string.)
Is there a way to sniff out what function/action of the game code is doing the change?