Event JSON
{
"id": "b3e25781b13a27f64750061486829e07631d1833fc2d8c2993b971ed488cf699",
"pubkey": "24ef62ea024bfb5b3e2cdf826d1a5eabf4cef2f792c40c8515bd9eda5967f578",
"created_at": 1685056523,
"kind": 1,
"tags": [
[
"p",
"80ee8adeda8e5da3db21e3c53e89092adbf79cadb7074e8d61ad5f759803c1c5",
"wss://relay.mostr.pub"
],
[
"p",
"44c7c74668ff222b0e0b30579c49fc6e22dafcdeaad091036c947f9856590f1e",
"wss://relay.mostr.pub"
],
[
"p",
"58018c08b05b388ee6900689cf0c75aae2ed7af52fb5bceda94767e1e8453530",
"wss://relay.mostr.pub"
],
[
"e",
"5fe1b1a7da41930d13b26e0aff7a1658d53c3d26cf35860483604bc131e64a18",
"wss://relay.mostr.pub",
"reply"
],
[
"mostr",
"https://sleepy.cafe/objects/0c4c9eec-012f-4c84-9035-0ecd4fc01f37"
]
],
"content": "nostr:npub1srhg4hk63ew68kepu0znazgf9tdl089dkur5artp440htxqrc8zsqz8g90 nostr:npub1gnruw3nglu3zkrstxptecj0udc3d4lx74tgfzqmvj3les4jepu0qfzskrr nostr:npub1tqqccz9stvugae5sq6yu7rr44t3w67h4976memdfgan7r6z9x5cqgey3a2 that was one of the puzzles I had to cheat on because fuck that. The other was the clock tower lever puzzle. After making my absolute best effort to solve it, I realized that \"the right way\" was mathematically impossible. You have to know you can hold the fucking lever. Something there is absolutely no indication of. Apparently this is used as THE EXAMPLE of traumatizing bad puzzle design in game talks",
"sig": "d2b928a097d2fdf411a148fe6b47047c1fdc9f9cf041a3d6f7223bf02b3f33aa84c75c4ef5ad169c9bdcb0a9e06593022fd805b3dc74b71775df82a3be768920"
}