Iora Rua/Iora Gabhar on Nostr: npub1qus8y…srtmv Yeah, absolutely. Like I said, this is way nicer than HG but I'm ...
npub1qus8y6uf449p32m2xslkm74rlrzsxe44pytxgas984qk9hrsgsfsssrtmv (npub1qus…rtmv) Yeah, absolutely. Like I said, this is way nicer than HG but I'm not sure how much of it is the base mesh or the DAZ tools behind it, but either way, much nicer than HG. I figured out that the height isn't scaling the armature which the eyes/etc are parented to but I'm unsure how the height slider works. It isn't just a "scale", it seems to proportionately scan different parts of of the mesh separately. Still new to this, so maybe scaling vertex groups? Unsure.