Event JSON
{
"id": "b78b5e795c833ebf85053a8315bff4c024b42621c1dea8faaaa0ec052acaf86f",
"pubkey": "f6870afcde4480ec8508f50304859e14a51309ff24ab3f0f862c52bdc4af8747",
"created_at": 1736521280,
"kind": 1,
"tags": [
[
"p",
"cadcce5d1299d62472e6d611fe0b7c56202e87542dc16df26e25a78d82b2105c",
"wss://relay.mostr.pub"
],
[
"p",
"25895b923161273abd34e68279167cbf471b95794287e7d92a95e51e471cbcd6",
"wss://relay.mostr.pub"
],
[
"e",
"0251f78b7d49ee8faa61f2e63a9ccd3f365ce8e6dd9c530789304bc46a10e6cd",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://cyberplace.social/users/GossiTheDog/statuses/113804658620174114",
"activitypub"
]
],
"content": "nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqetwvuhgjn8tzguhx6cgluzmu2cszap659hqkmunwykncmq4jzpwq97j27j they do something to stop snapshot deletion - but, honestly, in almost every big game ransomware incident, they just terminate the endpoint security product and delete snapshots. Hence why Microsoft and Crowdstrike don't recover from VSS snapshots in ransomware incidents.",
"sig": "44cd12b8dcc04754b2d49e8be3a5d22cb53ff49040c4566779b2e6fc9e37daae8b030eb8dd22afe1618ba4b8bed15985e449259add96033c8fe7280f969cb785"
}