Event JSON
{
"id": "b794a0d337dea4feeae971172eff18cbe698acd6d281a9f081b6ba4a00ccdcdc",
"pubkey": "1cd800fd0c66a75367393b0eb92c31b7c473d6f329799b24f9ea4f967300a0d2",
"created_at": 1731059751,
"kind": 1,
"tags": [
[
"p",
"ca7ef2354b416138435e68d8ee08cc54c988c1c81677ac9a58440a4f973999ea",
"wss://relay.mostr.pub"
],
[
"p",
"a7f0ee7ae0c139fb5e079a2a12c6d10267e0ec74764edeaf6888436ebf3684f5",
"wss://relay.mostr.pub"
],
[
"p",
"a46375dca17247cf5b5a0bb413846ebbc34ed4cffa86fd47d043618544c565be",
"wss://relay.mostr.pub"
],
[
"p",
"7a40d836cc61458631b359dd89aa50e9e83ef672bac2686a7bf44825deb27bdf",
"wss://relay.mostr.pub"
],
[
"e",
"66d42fc31c699818f6d72ddcb11217867872b1ff897df6dc78c2cdeab48da6bf",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://ma.fellr.net/users/fell/statuses/113446731902583928",
"activitypub"
]
],
"content": "nostr:npub1efl0yd2tg9snss67drvwuzxv2nyc3swgzem6exjcgs9yl9een84qne7vtn nostr:npub15lcwu7hqcyulkhs8ng4p93k3qfn7pmr5we8datmg3ppka0eksn6s5phwxl The memory mapping for things like head tracking happens deliberately, though. In the case of TrackIR, the game creates a named memory mapped region which is then used for communication.",
"sig": "5c0716b2233cd661d0e99f934e416c19f68e86aa0dd29f8421c6286742751117ecef4ae719688fd30dc3faecef0c68ba2560055d3eff2fee904874f6f515f1e7"
}