Event JSON
{
"id": "31b191e0cbcc713c6681f6e7f262e58bf562eeeb28f6af32b959d2470eeeb8ce",
"pubkey": "9ba0c23d1546e4760989ed81794483d3354ef79649d53ff0aaf55099b93d3009",
"created_at": 1734782682,
"kind": 1,
"tags": [
[
"p",
"a218e2318d6f3a5a7453fd83593caf658b83bc7bf1afaf92d454363f7a98866e",
"wss://relay.mostr.pub"
],
[
"p",
"ad4a7283879c2927e8546ae65273cfdee982acb9bc646f0014a37d61f899c484",
"wss://relay.mostr.pub"
],
[
"e",
"b38139cfe9b5fd8441e3b30eff74b2d1ea7e8d206fc35d0288ec1f3dc67266c7",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/geegaz/statuses/113690717879892707",
"activitypub"
]
],
"content": "nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpq5gvwyvvddua95aznlkp4j090vk9c80rm7xh6lyk52smr775csehqt40kgd yeah the way I do it is to handle the value differently depending on the key, and so having specific methods for different things... in the end it's just a more complicated setter/getter :p",
"sig": "72e5c608f00cc0809f2796c155a0d4048a17ed26d31ffd7c7ed933479c6a7d9abbdec18d6cf7dd0f7abfcfdb5bd2c0b796947b4b0bfb22ebaebc5531a8917142"
}