Feoh on Nostr: #gamedev question - How come video games seem to favor sad emotional endings? I know ...
#gamedev question - How come video games seem to favor sad emotional endings?
I know there are exceptions like Bioshock where you can alter the ending depending on your actions, but I feel like I've seen way more sad endings than not.
(Why yes I just finished _Firewatch_, more details on that later :)
I know there are exceptions like Bioshock where you can alter the ending depending on your actions, but I feel like I've seen way more sad endings than not.
(Why yes I just finished _Firewatch_, more details on that later :)