All-bones Jones :verified: on Nostr: palworld runs out of content at level 30 mt obsidian is pretty well-developed and ...
palworld runs out of content at level 30
mt obsidian is pretty well-developed and there's cool routes leading slowly up and around the mountain, but feels empty aside from hazards most of which you can just fly over
the desert and tundra are blatantly unfinished messes covered in broken geometry and wrong textures, with the tundra biome featuring one (1) new pal and a bunch of lazy recolors. the only interesting part of the desert is duneshelter and the only interesting part of the tundra is that one ancient ruin
plus, by level 30 you should have basically all the pals you could ever reasonably need and don't have any reason to catch more. originally, you were catching pals because it was the only way to make your base functional. you needed a vulpix to run your furnace. after a bit, you were catching pals to make your base run faster, like upgrading to penking from pengullet because it waters 3x as fast
by level 25, you should have the pals best at any task easily and there's not much point in catching pals. jormuntides are slight upgrades for kindling and watering, but it's trivial to breed anubis (best at handiwork), trivial to breed lyleens (best for plantations, petalia + mossanda, both things you should have caught by now) and trivial to catch azurobes (second best at watering). if you're willing to settle for second-best at handiwork instead of engaging in breeding autism the lava river south of the desert is crawling with level 20 wixens that are trivial to catch
game promises 50 levels of content but it's really only 30 levels of content then 20 levels of grinding for the last 2 bossfights.
i'd still recommend palworld if you like pokemon or ark or survival crafters, but man, they REALLY need to flesh out the last half of the game because it's so painfully empty and unfinished
...i say last half, but the data says it's closer to last 70%. there's data in the game that suggests a final level cap of 100.
tl;dr: early access game isn't finished
mt obsidian is pretty well-developed and there's cool routes leading slowly up and around the mountain, but feels empty aside from hazards most of which you can just fly over
the desert and tundra are blatantly unfinished messes covered in broken geometry and wrong textures, with the tundra biome featuring one (1) new pal and a bunch of lazy recolors. the only interesting part of the desert is duneshelter and the only interesting part of the tundra is that one ancient ruin
plus, by level 30 you should have basically all the pals you could ever reasonably need and don't have any reason to catch more. originally, you were catching pals because it was the only way to make your base functional. you needed a vulpix to run your furnace. after a bit, you were catching pals to make your base run faster, like upgrading to penking from pengullet because it waters 3x as fast
by level 25, you should have the pals best at any task easily and there's not much point in catching pals. jormuntides are slight upgrades for kindling and watering, but it's trivial to breed anubis (best at handiwork), trivial to breed lyleens (best for plantations, petalia + mossanda, both things you should have caught by now) and trivial to catch azurobes (second best at watering). if you're willing to settle for second-best at handiwork instead of engaging in breeding autism the lava river south of the desert is crawling with level 20 wixens that are trivial to catch
game promises 50 levels of content but it's really only 30 levels of content then 20 levels of grinding for the last 2 bossfights.
i'd still recommend palworld if you like pokemon or ark or survival crafters, but man, they REALLY need to flesh out the last half of the game because it's so painfully empty and unfinished
...i say last half, but the data says it's closer to last 70%. there's data in the game that suggests a final level cap of 100.
tl;dr: early access game isn't finished