Ron Gilbert on Nostr: I've abandon doing procedural world/quest generation for my game. I had a lot of fun ...
I've abandon doing procedural world/quest generation for my game. I had a lot of fun building it and there are parts of it that are fun to play, but in the end I enjoying telling stories and hand crafting worlds. So, I'm moving some of the code I added back into the pervious branch. That's going to take a good day or two. I'm still going to use a mix of hand crafted and procedural dungeons to pepper the world.
#gamedev #indiedev
Published at
2024-01-18 20:02:17Event JSON
{
"id": "3dcacf806b40d047a82b44a942faf9993e5f9532f0698fc31baeb01c60edc2cb",
"pubkey": "78bb0ba6db441aeae9c1794f388e01cd55e576f7976e484a8a418de1b362f658",
"created_at": 1705608137,
"kind": 1,
"tags": [
[
"t",
"gamedev"
],
[
"t",
"indiedev"
],
[
"proxy",
"https://mastodon.gamedev.place/users/grumpygamer/statuses/111778734867873092",
"activitypub"
]
],
"content": "I've abandon doing procedural world/quest generation for my game. I had a lot of fun building it and there are parts of it that are fun to play, but in the end I enjoying telling stories and hand crafting worlds. So, I'm moving some of the code I added back into the pervious branch. That's going to take a good day or two. I'm still going to use a mix of hand crafted and procedural dungeons to pepper the world. \n\n#gamedev #indiedev",
"sig": "a4cd8d7c3ff6c854160889e6da1f6a7f214ea4c82bea6b3a0ffa85a3ff2b24e3f818fa22d9dbf979cdeacf8498ae8d021b4a86efcea214302c614fbe018c7426"
}