Gabriele Svelto on Nostr: By accurately choosing the 16 base colors, and precomputing the color offsets one ...
By accurately choosing the 16 base colors, and precomputing the color offsets one could display a lot of colors, obtaining remarkably realistic static images.
However the fact that the adjustments needed to happen horizontally meant that it was hard to use for drawing independent objects, or moving ones. Horizontal banding artifacts would usually appear as one was forced to change one channel at a time to reach the target color. 3/6
However the fact that the adjustments needed to happen horizontally meant that it was hard to use for drawing independent objects, or moving ones. Horizontal banding artifacts would usually appear as one was forced to change one channel at a time to reach the target color. 3/6