Yo Soy Freeman on Nostr: You know how the developers behind Ultrakill, dusk, gloomhood and other games work ...
You know how the developers behind Ultrakill, dusk, gloomhood and other games work under a collective? They all have their independent work and creative control, but also create and share resource between them, and are marketed and published by the same people reducing cost.
We should make a depressed/disabled/neurodivergent/low income game collective and publish things without ruining us
Published at
2024-03-12 13:09:57Event JSON
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"content": "You know how the developers behind Ultrakill, dusk, gloomhood and other games work under a collective? They all have their independent work and creative control, but also create and share resource between them, and are marketed and published by the same people reducing cost.\n\nWe should make a depressed/disabled/neurodivergent/low income game collective and publish things without ruining us",
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