Event JSON
{
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"pubkey": "1caebf1ea86f143ede858d6374aeb5f866f9d01a9cdaf474b9299cb6b9f29c56",
"created_at": 1728248478,
"kind": 1,
"tags": [
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[
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[
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[
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[
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],
[
"proxy",
"https://detroitriotcity.com/objects/16269039-1c5f-4719-ac45-13f114b4144d",
"activitypub"
]
],
"content": "nostr:npub1enzazs0wcxxkgs32q0ztxqc2k2w2ld396ltqnz2eeg73sxd6rsfq6fe904 nostr:npub140vd70fmu5pqm7x4mj75eprwgjk83xvywg69sfcqa4txjewr28dq2wndna nostr:npub1lhhynl54hhajx9fw0rvvv964672mgd90zm9266xnzg05j9p20gfqu5adds nostr:npub1gfafq0njwl8lf732vmgcajla5kzgj09y8tmjjh7x5xuljqrszdzqq6q3ma I always find it funny how Ocarina of Time's many delays tricked me into thinking that a game suffering multiple delays meant the devs had something truly special on their hands, and wanted to polished it until it sparkled.",
"sig": "4d270338d348528b97817b63e0e62ffbf91c70ecf17a13ed0806c964bc0b527ba092aa5fcc1465aa02c8c1046b7c68b78e0462de805c4b6833944cd8f035179c"
}