Event JSON
{
"id": "346eec0ae9aa4efb124acbbe8f97735c32b7286a8850b6f6e4f7028271e86288",
"pubkey": "be81b496ea025894275a88346ffbf7d217a8886f108185e401387647eff089b4",
"created_at": 1733281355,
"kind": 1,
"tags": [
[
"e",
"52d57bee66b65f8a9a513082f53855815269ece422284dde44aff30e1f960bfd",
"wss://relay.mostr.pub",
"reply"
],
[
"imeta",
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"m image/png",
"dim 1310x566",
"blurhash U04LUY?vW=Mx_3tlR+V?NGofxbxvNZ-o%MW?"
],
[
"imeta",
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],
[
"proxy",
"https://mastodon.gamedev.place/users/badlogic/statuses/113592326932739979",
"activitypub"
]
],
"content": "The difference is that with http request() I can set an Agent, which I can configure to use TCP no delay and no keep alive. If you configure the Agent without those, you get similar results to fetch(). There seems to be no way to configure these settings for fetch().\n\nhttps://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/592/323/865/509/891/original/1340e42a7a58aab9.png\nhttps://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/592/324/973/170/329/original/3d4b53cf44640bb1.png",
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}