Event JSON
{
"id": "36fd090e2a3265253e89d5e92f7c3f54f44aa9ef8b1c3aa2cf61d94bc598fecd",
"pubkey": "c9baa3c99adeda055c871b6ede0865aba986f3ed40451d13962ad30a3fdf69f0",
"created_at": 1687019046,
"kind": 1,
"tags": [
[
"p",
"362d3e3fc78870ffcc97806f437c2a55dff062e714edc70ec6614ded98e8cc5e",
"wss://relay.mostr.pub"
],
[
"p",
"259e5e6766d07703f8ddab71aa9cfa40bf4c63370d0465d9887570c6188939e4",
"wss://relay.mostr.pub"
],
[
"e",
"b44886b66558586cd6629c643f63793078ebda57217dc7216dcf43b880ea7c66",
"wss://relay.mostr.pub",
"reply"
],
[
"mostr",
"https://tweesecake.social/users/weirdwriter/statuses/110560480251826310"
]
],
"content": "nostr:npub1xcknu0783pc0lnyhsph5xlp22h0lqch8znkuwrkxv9x7mx8ge30q8m57w6 I'll use both, unless Sable stopped developing alltogether? I haven't heard any Buzz around Sable in what seems like years but I enjoyed the heck out of making a beta game with it!",
"sig": "7437ea3539097cdd11c7d193be816b02f9c20c4418256af0b42a9e3369bcb89c26868149c8df3141fccb27cd58392eef5297bd83c2e2f7f3b24d756f6d676021"
}