What is Nostr?
Christian Selig /
npub1me4…0ues
2023-10-26 20:16:20
in reply to nevent1q…f2rq

Christian Selig on Nostr: (Outside of labs and DTKs of course, but those aren't the most accessible) For ...

(Outside of labs and DTKs of course, but those aren't the most accessible)

For reference, all this data is mapped if you enable a debug overlay, but oddly none of the tracking providers to detect them in real time work in the simulator, not even persistent world anchors. Surprising, and makes it a tad bit tricky to develop a really cool 3D experience

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