Games for Music wiki / G4M on Nostr: 2/x (In this and probably further examples, imagine a pedal hi-hat instead of the ...
2/x
(In this and probably further examples, imagine a pedal hi-hat instead of the regular as heard.)
So, the result is fixed and repeatable as a whole, but not repetitive. Although in practice, you almost certainly make a mistake when playing, and need to repeat. What's more, the activity is actually the most fun in the tempo when mistakes are 'almost certain'.
Any thoughts on that?
The thread will continue tomorrow with a repeating context added, maybe applied to genres.
(In this and probably further examples, imagine a pedal hi-hat instead of the regular as heard.)
So, the result is fixed and repeatable as a whole, but not repetitive. Although in practice, you almost certainly make a mistake when playing, and need to repeat. What's more, the activity is actually the most fun in the tempo when mistakes are 'almost certain'.
Any thoughts on that?
The thread will continue tomorrow with a repeating context added, maybe applied to genres.