Event JSON
{
"id": "37ca249256577d4ebcedcab6b694f0f4e32820f7fada9de18096c09a4d476bdb",
"pubkey": "6a06c9ff8bf4021a207b4f57196bf459d6952cbc5ee8b5096fdf7a48749cb36b",
"created_at": 1733158716,
"kind": 1,
"tags": [
[
"p",
"22b8825767c694f4637852028edbf11715995719ef012ccd0638aeab31284900",
"wss://relay.mostr.pub"
],
[
"p",
"7a3529d210c7997dc0ad15557128fbea46fe943b0e7e3823bc4c04dc6c6eb172",
"wss://relay.mostr.pub"
],
[
"e",
"f3b25d38d39a1f8519de47df09eff3812460efde4880ba842c4f8231519f0bc4",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/yurisizov/statuses/113584289673654227",
"activitypub"
]
],
"content": "nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqy2ugy4m8c620gcmc2gpgakl3zu2ej4ceauqjengx8zh2kvfgfyqqyzf2w8 I was thinking about something like that, but I'm not sure if it's going to be able to demonstrate the whole issue, since wavs are not exactly pure audio data from the synth, but are rather quantized to the int16 value range.\n\nBut I guess it's still worth a try.",
"sig": "00c07c7a1e3b757b709040c37677f63f602a4a4b882ab72d72e4ea7989880c411c861b43046e45cd102899783cce3b0358be1b66379a07243d1dc9ce2533958c"
}