Event JSON
{
"id": "0e2255b3a15889c90a8be0c0c95347f4975e49aaece08dd61bd6ca1a46f22e81",
"pubkey": "fe6ce64037b7f036ab41abe9ef80e1b096380c361871c2c2cc4da7a98e12f9f0",
"created_at": 1735130828,
"kind": 1,
"tags": [
[
"p",
"4da8d5dc2dc0b6c957d48d5a8660d59eb3d328df421a31f77a22cee26d5170d6",
"wss://relay.mostr.pub"
],
[
"p",
"0798e33797ffc7df8014cec0caf1af01a4322689988623d3dc26bd76255e9c7c",
"wss://relay.mostr.pub"
],
[
"e",
"feb85a07e648e49f5ccf8e59e354243310c6f85b67f251e9615950194a8d196c",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/lesley/statuses/113713533960480158",
"activitypub"
]
],
"content": "nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqfk5dthpdczmvj47534dgvcx4n6eax2xlggdrram6yt8wym23wrtq9a5lth On a related note, the separation between methods and free functions in C++ and Rust feels limiting. I’d much prefer a system where any function could be called using method syntax or a pipe-like syntax, as seen in some functional programming languages.",
"sig": "86dbee08f4a62d10655e05edb20cca4c834bb61af8d9d0adc164dde8e9d72fd630e54efee8715d26be41aec6a9f09bb7fc2e5f544221c2ef2a765876656046db"
}