What is Nostr?
8Bit /
npub1449…jq2g
2024-02-13 09:29:38

8Bit on Nostr: I think my next Godot recipe I will get to work at will be a proper ray-/shapecast ...

I think my next Godot recipe I will get to work at will be a proper ray-/shapecast library. Cause having one-liners for all that I find a lot more practical than tinkering with the designated nodes.

Just simple functions like
func raycast_multi(raylen, collision_mask, collide_bodies, collide_areas, max_results)
func check_overlap_sphere(position, radius, collision_mask, collide_bodies, collide_areas)
etc.
Author Public Key
npub144989qu8ns5j06z5dtn9yu70mm5c9t9eh3jx7qq55d7kr7yecjzqf0jq2g