What is Nostr?
unfa🇺🇦 /
npub1pg2…73jw
2024-11-29 14:34:49
in reply to nevent1q…w9wk

unfa🇺🇦 on Nostr: nprofile1q…mgwm4 For prototyping I like to use Godot's CSG because you can quickly ...

nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpq7jpl9k4nrerqdvz3dda7n6s6ejnm5yjrj60ry9m2tua7kespjk6q4mgwm4 (nprofile…gwm4) For prototyping I like to use Godot's CSG because you can quickly iterate and tune geometry to fit your movement.
After that I export the scene to GLTF and remodel it in Blender.
However, thanks to a friend's project Bless (Blender level editor software suite) iterating between Blender and Godot has become so quick I don't think I'll need the CSG nodes in the future.
Bless's developer is also working on my game project nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpq5nr4824wr2mmtupljj9qaxda5sd5yz5k4w4f8emask2uzcalnlaqua6ya9 (nprofile…6ya9)
We're making a framework for FPS games integrated with it.
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npub1pg2ghl5k7umavksca6x2xvsfxuut0w97x78k385l6w508dmf7rps3673jw