Event JSON
{
"id": "0fd7b68603ffb9c5579d3d964dc8ce4e96599d8aa4d4d15052bd2a74f036dbc9",
"pubkey": "6a42a09e6d070eabdd0572893f41f86b0f8f1f50d8026646aa8c8b4767bc24d3",
"created_at": 1704313210,
"kind": 1,
"tags": [
[
"p",
"53b72fe0f0434c153995ba7c783d183ecad4377998db3259554216ec23123cfa",
"wss://relay.mostr.pub"
],
[
"p",
"d097c0db082959cf29ac4d375cfa3a1b3f37bf0ccd414bc02c623d90b98b8922",
"wss://relay.mostr.pub"
],
[
"e",
"8d718fe1e40da21d67c28d0becca66f12303a62c79c1e8cb6768d9b91aa17023",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://social.butnot.today/users/zillionk/statuses/111693870532441576",
"activitypub"
]
],
"content": "nostr:npub12wmjlc8sgdxp2wv4hf78s0gc8m9dgdmenrdnyk24ggtwcgcj8naquezeg6 我原版只玩了开头一点点。但是能感觉到P5R里对于避免回合制战斗无聊做了很多有趣的设计。包括战斗陷入胶着时更容易触发的连携showtime和追加攻击,双叶极富针对性的hack支持,偶尔出现的可以引爆的敌人。打了很多重复的对战都不觉得太腻。真的很厉害。\n(相比之下P4G的对战就没有这么畅快)",
"sig": "da3753765d40e0c7def240afffc1cd11d7ffd6424d39b625d567be1b59d7949c1183097fdc9f09055960642bd7fa829019ecaae1413ee9b3784ad4cb9e1687d7"
}