Julien Barnoin on Nostr: Sometimes when tweaking things that are very sensitive, such as audio generation or ...
Sometimes when tweaking things that are very sensitive, such as audio generation or physics systems, I just play around with parameters for a while, sometimes getting cool results, sometimes screwing up, quickly saving and testing as I go.
Then I feel like going back to something I had earlier, but it's hard to reproduce it. I don't have a great solution for that yet, maybe I should just have a mode where I commit every save to git or something?
Does anyone else do that?
#programming #gamedev
Then I feel like going back to something I had earlier, but it's hard to reproduce it. I don't have a great solution for that yet, maybe I should just have a mode where I commit every save to git or something?
Does anyone else do that?
#programming #gamedev