Paul Fenwick on Nostr: - Much more interesting fleet management, with hundreds of hull types, and ...
- Much more interesting fleet management, with hundreds of hull types, and crew/dilithium/component/deuterium resources
- A special historical department so you don't have to manage hundreds of hull types, and instead just get the latest refits, unless you want to keep the old ones around
- Construction ships can assist mining operations, so they don't become useless mid-game
- Every event, loading screen, tradition, and background is from Star Trek
- A special historical department so you don't have to manage hundreds of hull types, and instead just get the latest refits, unless you want to keep the old ones around
- Construction ships can assist mining operations, so they don't become useless mid-game
- Every event, loading screen, tradition, and background is from Star Trek