Event JSON
{
"id": "0e9b1360a0dd0a968d9fa874f8cd9a21e15d63ecf0431890951732c10e2a20d7",
"pubkey": "c9352cc2b181e824b10d941d5d65ff1e4000af80d3f3765bc74e65038ad65a4f",
"created_at": 1728692249,
"kind": 1,
"tags": [
[
"t",
"hamayumishi"
],
[
"t",
"gamdev"
],
[
"t",
"screenshotsaturday"
],
[
"t",
"indiedev"
],
[
"t",
"スーパーゲ制デー"
],
[
"t",
"indiegame"
],
[
"proxy",
"https://misskey.design/notes/9z8z1ljpq2w15l4v",
"activitypub"
],
[
"L",
"pink.momostr"
],
[
"l",
"pink.momostr.activitypub:https://misskey.design/notes/9z8z1ljpq2w15l4v",
"pink.momostr"
],
[
"-"
]
],
"content": "釣瓶落としを作った。\n\n2Dゲームにおいて、このタイプの敵はくぐって倒すがセオリーになりがち。くぐるというアクションをもっと激しくできないか、ちょっとした実験。\n\nhttps://youtu.be/DM5wEmh5pAk\n\n#indiedev #gamdev #screenshotsaturday #スーパーゲ制デー #indiegame #hamayumishi",
"sig": "a775abff0cbdadfe8bfda5456153367229aefd8587336df8e7031c347e574b07fe7e01a398053ff70d4a8d568e0116e6e9a2d9b45015e247df8d959b2191cf1e"
}