Event JSON
{
"id": "08cea2cdc02ed2ad0629282fbc6fe0d09b7bd7503250ca38ccd288b4f36abd1a",
"pubkey": "c7b7071283e1da3f3995394119e164f9f49f48f2fc6b32a648b361fecf6aeee8",
"created_at": 1707502099,
"kind": 1,
"tags": [
[
"p",
"0cc99931d2460388746cba2578abe5ff1ea098c91c66a4813d897964597e2ae3",
"wss://relay.mostr.pub"
],
[
"p",
"844990e663f32c82eeee8879535fe633c4cc58f8d997f110a1e6f58deb512617",
"wss://relay.mostr.pub"
],
[
"e",
"e0eda9cfefbaa857df63d9d4c2bc8bea5f2225db9f29b457a6af63c1e9381c88",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://3v.is/objects/c770f3b5-f9c9-4aff-8cc0-f0cdcf43f941",
"activitypub"
]
],
"content": "nostr:npub1pnyejvwjgcpcsarvhgjh32l9lu02pxxfr3n2fqfa39ukgkt79t3s38vegv nostr:npub1s3yepenr7vkg9mhw3pu4xhlxx0zvck8cmxtlzy9pum6cm663yctst29s4e Original q3 engine used multiplicative lightmaps, so the really dark areas q1 mappers love looked bad in dynamic lighting.",
"sig": "d0a2c7205593cda261a50910fcb27cd3f37f449bf13273069c5412d0a7be96d9f3f9dd5cfd951fe8f9f4068d564a95d84cc58eddbc265ab23889ab436c91828e"
}