a1batross on Nostr: Even though our first release was in April 1st 2015, the project on porting original ...
Even though our first release was in April 1st 2015, the project on porting original Xash3D from Windows-specific code onto SDL2 was started by me in late November 2014.
While the original Xash3D isn't developed anymore, its idea of providing an extended Half-Life compatible engine still lives with us.
Published at
2024-12-13 10:57:53Event JSON
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