Event JSON
{
"id": "054f829b15128d0468f4607fe8ae32790c657140c46d4f6a70eb18fcc6c5e4a2",
"pubkey": "4ab53381773acfd5256496b1ac6b1dd7d526b1a2e86c40c562d9a902571daf50",
"created_at": 1703236940,
"kind": 1,
"tags": [
[
"p",
"e66ad8695b9c01c69cb5012c150a23a7e64ac42dee95f40cb664ffe23575d413",
"wss://relay.mostr.pub"
],
[
"p",
"c39a9bd9b9f52bdca99470cc67ea475fed199a452e40e359709679e8b5e95b07",
"wss://relay.mostr.pub"
],
[
"e",
"3e1e1ac40d7efdb21d5053e50cac0586da9ca60c717d2d41341e9daf8d99f715",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://toot.community/users/TomSwirly/statuses/111623336158861204",
"activitypub"
]
],
"content": "nostr:npub1ue4ds62mnsqud894qykp2z3r5lny43pda62lgr9kvnl7ydt46sfsfq4fgq I mean, \"kill process\" is very standard in *nix, but in, gah, 40 years or so working with various Unix and Unix-like systems I have yet to see \"sacrifice child\".",
"sig": "bfe08b7104ae3e0a66a09ad05274623d79ec2467de6291cc7eacccbd605151721ba923b8bbc1cfc3f0998989f695542d1bc6f601ad4714843f49f4697481ab4d"
}