dave on Nostr: making some progress on the chickadee graphics backend project again. now that ...
making some progress on the chickadee graphics backend project again. now that bytestructs are usable I redefined vecs, matrices, rects, colors, and quaternions to use them. generated bytecode looks good. now I can use bytestructs for packing vertex buffers and finish up this immediate mode dynamic buffer streaming stuff.
Published at
2024-02-23 14:03:49Event JSON
{
"id": "07e9d9ad1468a5fac8863b6f966a92ed2dc70261340add534c096fcc02eb8282",
"pubkey": "1ba3c31c0ac2a0161b903be74e8a93bac9e51f68b21aa5cc5e3b6f9150e993e3",
"created_at": 1708697029,
"kind": 1,
"tags": [
[
"proxy",
"https://toot.cat/users/dthompson/statuses/111981168534028203",
"activitypub"
]
],
"content": "making some progress on the chickadee graphics backend project again. now that bytestructs are usable I redefined vecs, matrices, rects, colors, and quaternions to use them. generated bytecode looks good. now I can use bytestructs for packing vertex buffers and finish up this immediate mode dynamic buffer streaming stuff.",
"sig": "ef8908c49ea62f65dc94c680e35acccce59c6387996bc7b5a39086b924940905eaa746cb5809e0d6de4f40665dc74d79fe3acfba94650d5d8184989e5a8f3d81"
}