Event JSON
{
"id": "172be7f57eb6d4ab35dd5a90fe53d81ed9631b7f174105f95a06ea98d229a289",
"pubkey": "e0baa8ebcaeed55330a87a40682c68d13c3a914775b416071eddee59f74b962c",
"created_at": 1702335919,
"kind": 1,
"tags": [
[
"p",
"11764c50a4eb6f9d83508ec30e206d109201d298a1d4bcb7ebe23964bae85ce9",
"wss://relay.mostr.pub"
],
[
"p",
"a91da14fbf7177ee0f2cb78aa3f94169bff6b6c3c61202bd4dd308764fc36190",
"wss://relay.mostr.pub"
],
[
"e",
"dc5a5a43efe2d8ee4fc9589837a41b5407a4f9f2e8a0208d9c4206323f4c394c",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mstdn.io/users/sjb/statuses/111564286815539284",
"activitypub"
]
],
"content": "nostr:npub1z9myc59yadhemq6s3mpsugrdzzfqr55c582tedltugukfwhgtn5snhp50f Currently using a stack of:\n\nWindows/MinGW/C/OpenXR+GL\n\nLooks hopeful. SteamVR is still involved, though. It seems to freak out whenever I don't supply enough frame rate.",
"sig": "834b9a72f0ee6ee520019b95e341197dbab74ec7db8432282b99cf3d3f99cc6efc4dee4cf16e4096595c4cbfda0b9673b2eadaaf8268539b81837734c26a97fd"
}