Brianna Townsend 👻 on Nostr: a single map is a set of 2D tiles. The way the larger world works is that maps can ...
a single map is a set of 2D tiles. The way the larger world works is that maps can have child maps so there's a tree where each child's top-left is relative to their parent's.
For z-layers, a whole map is on one z-coordinate, relative to the parent's z-coord.
Eg: A multifloor dungeon base-floor map could have one child for each floor and then you could move the dungeon in 3D and have all the relative children still line up.
For z-layers, a whole map is on one z-coordinate, relative to the parent's z-coord.
Eg: A multifloor dungeon base-floor map could have one child for each floor and then you could move the dungeon in 3D and have all the relative children still line up.