Event JSON
{
"id": "1e03ea21230e7c27e5b285588487287b6d88cde8effc7ee0ed0b18a91fab9498",
"pubkey": "4f87130d9ad8768cc47e1da990d15ea4d0730450911c0eabd8b598305be1fefc",
"created_at": 1725334410,
"kind": 1,
"tags": [
[
"p",
"1949b45e7105aa9d345898ab9888c20ad9dc0362d1117d8b022cdae66868c854",
"wss://relay.mostr.pub"
],
[
"p",
"af8e96a8c199fdc2ff64e5e7e4dc305eb2e5f6e575ab934b651f48581591bd03",
"wss://relay.mostr.pub"
],
[
"e",
"2caedf6a781f191a384aa47bca8e24ec80bffecccfdedc98c24aad78e3e50318",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://retro-gaiden.com/users/Xeronarth/statuses/113071515942206241",
"activitypub"
]
],
"content": "nostr:npub1r9ymghn3qk4f6dzcnz4e3zxzptvacqmz6yghmzcz9ndwv6rgep2qy66xu0 Handcrafted is great, for sure. But if the game is about emergent storytelling, ala Daggerfall, I would prefer some serious procedural generation.",
"sig": "708e829d10fe47a9f3e7ecb8a43c3897e99e9344841976d0f179eae064fceab60792efcd7a2f7edbc7600f90f0ea149f4331b9e0e37627778d63b2cd6ed634de"
}