David Amador on Nostr: hum.... it seems if I disable a Godot node (process, hide) and later add a new child ...
hum.... it seems if I disable a Godot node (process, hide) and later add a new child object (enabled) with sub children etc, they are visually hidden (good), but still get the process event, I hope I'm just doing something wrong, this is an odd behavior.
Published at
2024-12-26 13:31:19Event JSON
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