matt sephton on Nostr: nprofile1q…q9dqp I use a bunch of existing OpenSCAD commands: the shadow is the ...
nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqhyfapms49gyc4zmsdjcqk0m8nk06d2fh4g7tc66e7k0dev9xth7q0q9dqp (nprofile…9dqp) I use a bunch of existing OpenSCAD commands: the shadow is the same object rendered and coloured grey, scaled and some other stuff to squish it flat, then a matrix is used to cast/stretch it towards South East, then finally I rotate the shadow in the opposite direction to the cone so it remains in place.
This version uses hull() to get a bulbous approximate shadow, but in the final version I went with a totally accurate defined shadow.
This version uses hull() to get a bulbous approximate shadow, but in the final version I went with a totally accurate defined shadow.