Sérgio Rodrigues on Nostr: Combat A.I. is a lot of work, but it's really fun to decipher all these little ...
Combat A.I. is a lot of work, but it's really fun to decipher all these little puzzles. A sneak peek on how my A.I. decides to move if it can't back away while trying to get distance from it's target. #gamedev #indiedev
Published at
2024-03-10 23:16:25Event JSON
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