What is Nostr?
Victor /
npub10cm…u0q9
2025-02-08 18:21:59
in reply to nevent1q…qmar

Victor on Nostr: nprofile1q…sk0gr honest question, isn't this just because other languages have both ...

nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqaw2gcqz09z6lq5w5thzcadjsy8n7srs8mczkgs4c5rvjyyfh96ns5sk0gr (nprofile…k0gr) honest question, isn't this just because other languages have both double and float types and 1.0 defaults as double? So 1.0 is double precision and 1.0f is single precision. In Godot, the floating point algebra is a bit more messy but long story short there's no need to differentiate between both cases.
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