Liblast on Nostr: Prototyping networked character control with an authoritative server... On the left ...
Prototyping networked character control with an authoritative server...
On the left is the server, on the right - client.
Ghost is a dummy that only gets it's position synchronized to player's local character.
Real on the other hand is locally controlled on the server, but should follow actions of the remote player. So far it doesn't fully follow those :D
- unfa
#Liblast #GodotEngine #Godot #IndieGame
On the left is the server, on the right - client.
Ghost is a dummy that only gets it's position synchronized to player's local character.
Real on the other hand is locally controlled on the server, but should follow actions of the remote player. So far it doesn't fully follow those :D
- unfa
#Liblast #GodotEngine #Godot #IndieGame