Event JSON
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"content": "nostr:npub1dy67hrr9rhk04pu4zsknw8qauzk0smyw8rrhhjvnakelrp2y3p2qafxu7p Adding to that: both DnDDuet as my own (and probably most others who are working on something similar) use NPCs to balance out encounters and reduce the risk of very sudden death. There are different ways though to achieve this. DNDDuet uses specifically designed, simplified companion classes. My own approach is to weave a number of NPCs into the plot, who accompany the player for a while.",
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