Event JSON
{
"id": "1404f2f110ac8f3dc48854ed1ae34c8ace4d769aae368e3199be52417a37b182",
"pubkey": "0bc3f317b6b6b6e18b5c474a11598204e25781de14b2ce1fed70a3f746870960",
"created_at": 1692386904,
"kind": 1,
"tags": [
[
"p",
"796ca218f86b0408f8d2c54c917ca0c6859e151519fc714bd0a1aaccdc16d50f",
"wss://relay.mostr.pub"
],
[
"p",
"e63bb6b171a0d9fa260aec94a1baa5be803af15caba5b9d3923e0a781dadab34",
"wss://relay.mostr.pub"
],
[
"e",
"b4a258a325b6614a815eca8b6766aedf05625855fa639afa954e3bee2a31caf3",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/coryleach/statuses/110912268158490056",
"activitypub"
]
],
"content": "nostr:npub109k2yx8cdvzq37xjc4xfzl9qc6zeu9g4r878zj7s5x4vehqk658skdypec So the pivot of the character is below the water slightly. As the character sprite tilts with the camera the water plane “cuts” the character at a progressively higher position. Visually it makes the character appear to be sitting deeper in the water.",
"sig": "7cf38f520f2cf3ab87cbb9386ec9c8f7b4e8fc1b5e4857b785ef3302bd308fe1d7f11723a739630c9afe3461c56d2e0539512f99a2a21f751506d322bf1dd175"
}