Event JSON
{
"id": "141cc6940a13d456ee0ab28a92f35fd1d13340003624e773f7f1fb61541ab21c",
"pubkey": "d623e2cce0e04038ccc1598b83fd9503fb4a806f909fc196630775abb9f6397e",
"created_at": 1709568268,
"kind": 1,
"tags": [
[
"p",
"9c01cb3ce960a845effdb153a11cc4ad04f6c06db3fa796416578fd0e1b1b535",
"wss://relay.mostr.pub"
],
[
"p",
"b9655cccbc925acdaf2c0edf0fc69c6c1ac1c2abe484c7c558f7afeedcc2de94",
"wss://relay.mostr.pub"
],
[
"e",
"445b87cb4c3d6fec3c179cfd479d56664746e708df64b773351d0f2019d08154",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://bitbang.social/users/ericsedge/statuses/112038266025367197",
"activitypub"
]
],
"content": "nostr:npub1nsquk08fvz5ytmlak9f6z8xy45z0dsrdk0a8jeqk278apcd3k56sh023w7 I’ve been working on multiple player HyperCard game stacks using AppleTalk events.",
"sig": "3c41df14ee17e107f25c445893455f53721385a4f249dff39d2b7b4097032063c338086cb5748d45b6940fe4edf00022a1bfe4138ca2c61137fd09dfa3d4b732"
}