Event JSON
{
"id": "14f40f1737070e71e73a9fd643ccfea3f32fc45e8bc6bee7f2899c5b153fc9bf",
"pubkey": "51164ff3fbf459746b179974cc027143edac8b037ccebf56c9ed9fb24c24ad1c",
"created_at": 1707262734,
"kind": 1,
"tags": [
[
"p",
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"wss://relay.mostr.pub"
],
[
"p",
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[
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],
[
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"https://mastodon.gamedev.place/users/liblast/statuses/111887170576191421",
"activitypub"
]
],
"content": "nostr:npub15lcwu7hqcyulkhs8ng4p93k3qfn7pmr5we8datmg3ppka0eksn6s5phwxl When the choice is limited, users need to think more about what they equip and why. They need to specialize and rely on their teammates a bit more. One of the key goals of Liblast in my mind is creating a game that is welcoming new and inexperienced players. I specifically stray away from the classic Arena Shooter design, because it is absolutely merciless on those who are not one with the game. I'd rather have a fun game you can pick up quickly \u0026 bring friends because it's rather easy",
"sig": "e0092d4f23ccf5023e6a431734b4f88ed27319d08b47e1cd3b14ffc9dbd956512237236d0c1d586444e2b566aa719d7d10e3370226e29ad23c7458b651159386"
}