protocolSociety on Nostr: Q: How do u make it so that (given enough work) anyone can spend, no-one can (most ...
Q: How do u make it so that (given enough work) anyone can spend, no-one can (most likely) spend at once, some can get a head start (knows more of the seed) and decay starts at an arbitrary time?
A:
A:
quoting note1c7t…g37mCould be done using multisig and without timelock: 1) Generate priv keys using entropy that on avg requires X months of work (very similar to block difficulty). 2) Derive pub keys. 3) Destroy priv key. 4) To spend you now need to re-generate priv key(s for multi) which will on avg take X months. Bonus feature: never need to re-new spends etc., because countdown to spend starts when you start grinding.