iced quinn on Nostr: some of the problems (that don't get talked about) are sort of neat like the one guy ...
some of the problems (that don't get talked about) are sort of neat like the one guy who showed gerrymandering is functionally identical to election fraud, or using simulators to design cities.
used to be curious about trying to map out design patterns for city growth (based party on dwarf fortress wiki lol.) like what kind of shapes and patterns should you use when creating systems that ex. may have an unbounded mission length.
Published at
2024-07-08 12:42:08Event JSON
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