Ian Campbell on Nostr: To show I'm not *always* negative about AIML I wanna share a fun thought: A co-op ...
To show I'm not *always* negative about AIML I wanna share a fun thought:
A co-op survival horror video game can now listen to in-game communications between players and learn to mimic their voices in order to draw them into in-game traps.
This, this could be very fun.
Published at
2024-02-11 19:13:30Event JSON
{
"id": "8e332e15ddda6ba804b59a326b19a51665adb50ee97edcf16bb49dc16e7b3f2f",
"pubkey": "a516f2358a20a90c560bed25b34fb39ee5bd12a7187837df8c96a19e0070ce6d",
"created_at": 1707678810,
"kind": 1,
"tags": [
[
"proxy",
"https://masto.deoan.org/users/neurovagrant/statuses/111914438492584418",
"activitypub"
]
],
"content": "To show I'm not *always* negative about AIML I wanna share a fun thought:\n\nA co-op survival horror video game can now listen to in-game communications between players and learn to mimic their voices in order to draw them into in-game traps.\n\nThis, this could be very fun.",
"sig": "e85c00a7b3bed7c9cbcf52832486560cae50d759288f2b94a271f91a3378f908b7ca46d9637ee547e73cd1c1d65614449ce848796eed5d8c3e63c94e0e2572bb"
}