Event JSON
{
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"pubkey": "af1d5a0c1f5c002c92ba6e21f92f277b2509f18b4db92c11a87a33b3fccba700",
"created_at": 1707517590,
"kind": 1,
"tags": [
[
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"0cc99931d2460388746cba2578abe5ff1ea098c91c66a4813d897964597e2ae3",
"wss://relay.mostr.pub"
],
[
"p",
"844990e663f32c82eeee8879535fe633c4cc58f8d997f110a1e6f58deb512617",
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],
[
"e",
"e0eda9cfefbaa857df63d9d4c2bc8bea5f2225db9f29b457a6af63c1e9381c88",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://cathode.church/users/pixelreality/statuses/111903872828309033",
"activitypub"
]
],
"content": "nostr:npub1pnyejvwjgcpcsarvhgjh32l9lu02pxxfr3n2fqfa39ukgkt79t3s38vegv nostr:npub1s3yepenr7vkg9mhw3pu4xhlxx0zvck8cmxtlzy9pum6cm663yctst29s4e Does vmap change much from q3map/q3map2 on that front for rendering/lighting?",
"sig": "ea834fa95509f719fce80196d9c0ce4633599b446400238b83dbad9ebf57a314feeb2f3478c1e1f1654b1192de16a895cbfe1734b7f0c48f0da7ec4c421400fc"
}